Microsoft has surprised a few folks with the release of Seadragon Mobile for the iPhone. Yes, it is only available for the iPhone which I'm sure surprised quite a few partners making Windows Mobile phones. Seadragon Mobile is a showcase for some amazing technology that allows smooth display of images no matter the physical constraints of the screen. It is worth checking out if you have an iPhone and want to see how cool working with images can be. From Microsoft Live Labs, makers of Seadragon:
"The aim of Seadragon is nothing less than to change the way we use screens, from wall-sized displays all the way down to cell phones, so that graphics and photos are smoothly browsed, regardless of the amount of data or the bandwidth of the network."
The technology is amazing and if you have an iPhone you must check it out. Look at this video of the technology being demoed by Blaise Aguera y Arcas:
So why did Microsoft release this app for the iPhone and not its own Windows Mobile platform? Alex Daly, group product manager for Microsoft Live Labs:
"The iPhone is the most widely distributed phone with a (graphics processing unit)," Daley explained. "Most phones out today don’t have accelerated graphics in them The iPhone does and so it enabled us to do something that has been previously difficult to do. I couldn’t just pick up a Blackberry or a Nokia off the shelf and build Seadragon for it without GPU support."
So the answer is simple- Windows Mobile devices cannot run Seadragon so we had to go with the iPhone. There must be a few embarrassed folks at Microsoft this morning, at least there should be.
(via ReadWriteWeb)
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